Type Alias: CameraAnimation
CameraAnimation =
object
A CameraAnimation specifies a discrete state that the camera should animate to. This state represents the final position of the camera after animations have run.
Properties
latDeg
readonlylatDeg:number
The latitude in degrees the camera should animate to.
lonDeg
readonlylonDeg:number
The longitude in degrees the camera should animate to.
radius?
readonlyoptionalradius?:number
A value in scene units specifying camera distance from the target.
target?
readonlyoptionaltarget?:object
An optional target for the camera to focus on in the scene.
x
readonlyx:number
y
readonlyy:number
z
readonlyz:number